12/14/2023 0 Comments Videogame little devil insideYes our key design concept is minimalism. How has the team managed to balance this? Each of these games we felt had its own unique element of inspiration.Īt least from the video and screenshots I’ve seen Little Devil Inside appears to boast an impressive minimalist design, but also presents a world packed with diversity and colour. There are however, games that have certainly influenced Little Devil Inside in terms of game design and mechanics such as Betrayal at Krondor, X-com series, Legend of Zelda, System Shock. We want the players themselves to create their own experience and for this to happen, we will need to carefully build in many detailed content.Īre there any games in particular that serve as motivation for the game, whether that is mechanically, aesthetically or even in terms of narrative?ĭirectly or not, we believe that other than just games, media such as film, print, art & design in general have all been inspirational sources. This nostalgic essence is what we wanted to create with Little Devil Inside by using what was just sufficiently required of the technology available today hence our main design concept – minimalism. The cover art often just had characters and the world at a glance but somehow encouraged the gamer to picture game in their imagination. Little Devil Inside will also have the basic features found in RPGs such as character traits, stats, weapon & armor upgrades but the focus of our design concept was not so much ON each of the features but HOW they can be delivered to the player so as to create the required emotional link to keep the player immersed and make them live the game rather than just play it.Īs gamers ourselves, we have grown with pretty much the entire video game era beginning from the early 8-bit days when before making a purchase decision, there was little or nothing to go on except for a little cover art. You will need to rely on human instincts and use available technology to prepare and go through your missions. That being said, the game is not about casting magical spells or summoning mythical monsters. John Choi: Little Devil Inside is an action adventure survival game set in an unrealistic world with creatures, monsters and demons but your actions are very much limited to human capabilities. Paul James: So John thank you for giving me your time for this chat, first and foremost what is Little Devil Inside? How did the game come about? In the interview we talk about the game’s origins, Neostream’s background and much more so take a load off and read up on the game here. MORE : Call Of Duty: Warzone Pacific update delayed by a week – out same day as Halo Infiniteįollow Metro Gaming on Twitter and email us at more stories like this, check our Gaming page.I recently had the fantastic opportunity to chat to John Choi, one of the team members at Seoul based NeoStream, the developers of Little Devil Inside. MORE : Call Of Duty: Vanguard shuts down Secrets Of The Pacific after crash complaints MORE : Call Of Duty: Vanguard adds Krampus and elves for free multiplayer weekend *available in early access on Epic Games Store nowĮmail leave a comment below, and follow us on Twitter. After all, the original had a full year in early access before its final release – and long before any console versions were announced – and that turned out great. The changes might have received a mixed response from fans at this early stage, but there’s still time for Red Hook Games to modify and tweak their new vision. Released in early access in October, Darkest Dungeon 2 makes some notable changes from the beloved original – with relationship systems, new 3D graphics, and a different campaign structure which feels, at the outset, smaller in scope.
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